Natural Environment Research | Cryengine

I have been working on improving natural assets and environments and also wanted to try the new Cryengine.
Before I switched to UE4 some years ago, I played around a lot with the Cryengine 2 and 3 SDK. As an artist, I am really impressed how much the Engine has changed and improved.
And of course, the dynamic lighting system and vegetation rendering are still stunning!

alternate lighting

some background assets

some background assets

vegetation texture Breakdown

vegetation texture Breakdown

painting damage and ice in substance