This is my university thesis project to the topic 3D character and environment arts. I had a timespan of six month from the first sketch to the final product. My goal was to realize a project on the level of a high quality game production. So I have summarized everything I have learned in the last three years.
I highly recommend you to watch the interactive demo video to get a full impression of the project.
On my design list were Sci-fi characters and ancient architecture. I could not decide for one thing, so I thought it would be a good idea to combine both. Finally, I ended up with that cyberpunk lady and her alien pet exploring a lost ancient city.
A big thank you to my brother Julius Dreher (Student Games and Media) for the programming and the interface design of the interactive demo!